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Explore the desert and collect the most colourful cactus flowers but watch out for the sharp spikes! In Ouch!, players take turns choosing from six face-down cactus cards and flipping them to reveal flowers or spikes. The more flowers on the back, the greater the reward but also the greater the risk!
If you reveal a spike, youre pricked and the card goes back in the box. If youre safe, keep the card. Desert animals hidden among the cards add special effects vipers pass your prick penalty to the next player, while the fennec fox lets you take a bonus turn (at your own risk!). Red flowers are worth bonus points at the end, but getting pricked on a red flower card costs you an extra card from your reserve.
The game ends when a player collects 8 cards or the deck runs out. Score 1 point per flower, +5 for the most red flowers, and +4 for each set of 4 different coloured flowers. Most points wins!
Explore the desert and collect the most colourful cactus flowers but watch out for the sharp spikes! In Ouch!, players take turns choosing from six face-down cactus cards and flipping them to reveal flowers or spikes. The more flowers on the back, the greater the reward but also the greater the risk!
If you reveal a spike, youre pricked and the card goes back in the box. If youre safe, keep the card. Desert animals hidden among the cards add special effects vipers pass your prick penalty to the next player, while the fennec fox lets you take a bonus turn (at your own risk!). Red flowers are worth bonus points at the end, but getting pricked on a red flower card costs you an extra card from your reserve.
The game ends when a player collects 8 cards or the deck runs out. Score 1 point per flower, +5 for the most red flowers, and +4 for each set of 4 different coloured flowers. Most points wins!
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