$16.95 $13.56

DesignerMinori ()
PublisherHomosapiens Lab
Players2-4
Playtime20-30 mins
Suggested Age7 and up
Additional Info434399/sebungureivu-seven-gravehttp://boardgamegeek.com/boardgame/434399/sebungureivu-seven-grave/forums/63


You become a necromancer and lead seven corpses to fight for dominance over the mortal and underworld realms. Decide when and which corpse card to use in a battle of wits. Enjoy 1-on-1 duels and 2-on-2 team battles.

An undead legion that thrives on death!

Summon mighty creatures to crush your opponents! But in a necromancer's battleground, true strength emerges only after death; evert time a creature falls, the necromancer brings it back, unleashing even more powerful abilities to counterattack!

With their unique abilities, necromancers can shift the course of battle at critical moments. In this chaotic clash of strength and strategy, who will claim this dark land?

Seven Grave plays over several rounds. Each round is split into a Battle and Action Phase.
During the Action Phase players chose a card and play it face down. Players reveal and compare.
Based on the battle result players complete these steps in the Action phase.

Claim Battle Rewards
Trigger Necromancer Abilities
Bonus Actions for Scoring
Return Creature Cards
Activate Creature Abilities


The game ends when:

A player gets 7 or more wins
During the battle phase, if a player runs out of cards.
The "Avatar of the Undead Emperor" ability is triggered.


Variant rules for 3 and 4 players change the rules a bit.

SKU:X60815263 Category:
Designer Minori ()
Publisher Homosapiens Lab
Players 2-4
Playtime 20-30 mins
Suggested Age 7 and up
Additional Info 434399/sebungureivu-seven-gravehttp://boardgamegeek.com/boardgame/434399/sebungureivu-seven-grave/forums/63

You become a necromancer and lead seven corpses to fight for dominance over the mortal and underworld realms. Decide when and which corpse card to use in a battle of wits. Enjoy 1-on-1 duels and 2-on-2 team battles.

An undead legion that thrives on death!

Summon mighty creatures to crush your opponents! But in a necromancer’s battleground, true strength emerges only after death; evert time a creature falls, the necromancer brings it back, unleashing even more powerful abilities to counterattack!

With their unique abilities, necromancers can shift the course of battle at critical moments. In this chaotic clash of strength and strategy, who will claim this dark land?

Seven Grave plays over several rounds. Each round is split into a Battle and Action Phase.
During the Action Phase players chose a card and play it face down. Players reveal and compare.
Based on the battle result players complete these steps in the Action phase.

Claim Battle Rewards
Trigger Necromancer Abilities
Bonus Actions for Scoring
Return Creature Cards
Activate Creature Abilities

The game ends when:

A player gets 7 or more wins
During the battle phase, if a player runs out of cards.
The “Avatar of the Undead Emperor” ability is triggered.

Variant rules for 3 and 4 players change the rules a bit.

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